- * approx 4x speed increase running games (units now only think every 0.4 time units instead of 0.1. this should be plenty.)
* bulk game testing in simulator -- make a tweak and quickly run a few hundred games against an opponent to see how it affects things
* much smaller saved game size, means online replays will be much longer
* neutral cities must be fully shot by each team -- no more swooping in at the last second to score a lucky shot when the other team has been hammering away at it
* cities have their build order reset upon capture
adum