weird difference between 1st vs 2nd slot in the simulator

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ernie
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Joined: Sun Apr 22, 2007 1:22 pm
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weird difference between 1st vs 2nd slot in the simulator

Post by ernie »

I have a class that never generates exceptions, in or out of native.

When I test it vs itself or another bot, its behavior changes depending if it's in the first or second slot. In the first one, read, it looks like it occasionally misses thinking. In the second slot, it behaves the way I expect. I can send code if necessary.
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ernie
Posts: 14
Joined: Sun Apr 22, 2007 1:22 pm
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fixed. doh.

Post by ernie »

fixed. it was my bug. the problem was i assumed the opposing faction number would always be one. apparently when you're red, it's not.
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