Code: Select all
1000 1001 = 0x89 = 137
0101 0000 = 0x50 = 80
0100 1110 = 0x4E = 78
0100 0111 = 0x47 = 71
0111 0110 = 0x76 = 118
1010 1111 = 0xAF = 175
1011 0001 = 0xB1 = 177
1011 1000 = 0xB8 = 184
Code: Select all
1000 1001 = 0x89 = 137
0101 0000 = 0x50 = 80
0100 1110 = 0x4E = 78
0100 0111 = 0x47 = 71
0111 0110 = 0x76 = 118
1010 1111 = 0xAF = 175
1011 0001 = 0xB1 = 177
1011 1000 = 0xB8 = 184
Under the Sea was easy to automate completely, wasn't it? :/sergejs wrote:Wait till you get till "Under the sea" challengeAMindForeverVoyaging wrote:Ain't it fun to be allowed zero mistakes on 8360 tries
Kinda -- I still needed some googling. Under the sea automation was easier than one for spiral bits, but it took me much more time to make it correct and simple.laz0r wrote: Under the Sea was easy to automate completely, wasn't it? :/
I think I have done correctly the automation part in Under the Sea, and I know what to do with the data I get after automation but I don't have the right tool(s)sergejs wrote:Kinda -- I still needed some googling. Under the sea automation was easier than one for spiral bits, but it took me much more time to make it correct and simple.laz0r wrote: Under the Sea was easy to automate completely, wasn't it? :/
As for spiral bits -- knowing the total amount of balls was a huge help for me.