Search found 14 matches

by ernie
Wed Aug 19, 2020 8:26 pm
Forum: Mortal Coil
Topic: Funny level generation code
Replies: 0
Views: 18315

Funny level generation code

Hey guys, I made a level generator a while back to try to generate really big levels. Got a bit sidetracked into various methods for how to actually do it. Some of the output is here, take a look if you're interested: http://fuseki.net/coillevels/ Has anybody else made a level generator? What algo d...
by ernie
Sun Nov 19, 2017 8:19 pm
Forum: Pusherboy
Topic: Why so few competition
Replies: 11
Views: 63535

I still am thinking about this problem.
by ernie
Sat Dec 19, 2015 1:26 am
Forum: Mortal Coil
Topic: downloading higher levels changed
Replies: 3
Views: 19108

downloading higher levels changed

If you are having problems downloading higher levels, you need to use a more advanced library - for python one that works is "requests" http://docs.python-requests.org/en/latest/ . I think curl would also work.
by ernie
Fri Jun 24, 2011 11:11 am
Forum: Mortal Coil
Topic: Basic strategy: how do you get into the top 10?
Replies: 16
Views: 60522

levels

i've done a few rewrites to this... naive gets to around 50 or 60 rewrite 1 gets to around 250 (python) or 500+ (from what i know of the java / c solvers) rewrite 2 gets to 500 or so (python) or the top of the score list (java / c) and i'm hoping my level 3 will pass everyone, once memory use is fix...
by ernie
Fri Jun 24, 2011 11:05 am
Forum: Mortal Coil
Topic: New levels: 1107 to 1206
Replies: 9
Views: 35661

yeah tails levels are easier. I haven't encountered any hard ones up to 1058. The paths seem to be more twisty.
by ernie
Wed Jun 08, 2011 9:38 am
Forum: Mortal Coil
Topic: New levels: 1107 to 1206
Replies: 9
Views: 35661

2k x 2k is big but if it was an easy level I think I could solve it.
by ernie
Wed Jun 08, 2011 9:37 am
Forum: Mortal Coil
Topic: languages & levels
Replies: 3
Views: 22827

languages & levels

what language are you guys using for your coil solver?

I know the top guys are C and java... (for now)

I"m using python and know there are perl & go solvers out there too.

ill add poll options (if I can) if people request them.
by ernie
Tue Jul 15, 2008 2:21 pm
Forum: Challenges
Topic: hackvm documentation for 'v'
Replies: 1
Views: 8049

hackvm documentation for 'v'

the hackvm documentation says:
'v' Remove S<S0+1> from the stack and push it on top (ex: 0v swaps S0 and S1)

i think it's meant to say '1v swaps s0 and s1'

because code:
010v

stack is
0 [0]
1 [0,1]
0 [0,1,0]
v [0,1]

0,1 are not getting switched.
by ernie
Thu Nov 22, 2007 11:11 am
Forum: BitBath
Topic: small request
Replies: 0
Views: 15992

small request

can you black out the match result, until it's moused over or selected? i think it'd be more exciting to watch one without knowing the winner beforehand
by ernie
Thu Nov 22, 2007 10:34 am
Forum: BitBath
Topic: weird difference between 1st vs 2nd slot in the simulator
Replies: 1
Views: 16574

fixed. doh.

fixed. it was my bug. the problem was i assumed the opposing faction number would always be one. apparently when you're red, it's not.
by ernie
Wed Nov 21, 2007 3:47 pm
Forum: BitBath
Topic: weird difference between 1st vs 2nd slot in the simulator
Replies: 1
Views: 16574

weird difference between 1st vs 2nd slot in the simulator

I have a class that never generates exceptions, in or out of native. When I test it vs itself or another bot, its behavior changes depending if it's in the first or second slot. In the first one, read, it looks like it occasionally misses thinking. In the second slot, it behaves the way I expect. I ...
by ernie
Wed Nov 21, 2007 1:59 pm
Forum: BitBath
Topic: no arrays of strings?
Replies: 4
Views: 24497

no arrays of strings?

arrays of String aren't allowed yet? uncommenting this line causes an exception: public String[] faction2eng={"ME","HIM","NEUTRAL"}; ojvm.util.BadDescriptorE: java/lang/String at ojvm.util.Descriptor.<init>(Descriptor.java:81) at ojvm.util.Descriptor.<init>(Descriptor.j...
by ernie
Wed Nov 21, 2007 1:56 pm
Forum: BitBath
Topic: server down
Replies: 3
Views: 23302

server down

no matches have been fought for a while now. what's up?
by ernie
Sun May 13, 2007 6:56 pm
Forum: Mortal Coil
Topic: Mortal Coil is the best game
Replies: 9
Views: 46019

Mortal Coil is the best game

clearly.