Search found 5 matches
- Mon Oct 25, 2021 6:47 pm
- Forum: Challenges Solved
- Topic: Deluge
- Replies: 3
- Views: 2483
Nice idea, that efficient bounds check! I did three versions: The first version copied the 16x16 image into a 18x18 image with borders, so I did not need bound checking. I then could then implement flood fill with 1d indices, using appropriate strides for the 2d neighbors. That version worked with t...
- Sun Dec 15, 2013 8:54 am
- Forum: Challenges Solved
- Topic: Labyrinth
- Replies: 9
- Views: 3330
- Sun Dec 15, 2013 8:16 am
- Forum: Challenges
- Topic: Labyrinth
- Replies: 5
- Views: 15491
Re: "Failed to run correctly"?
I have finally solved this level according to my local tests, but my answer will not be accepted. I am getting "Your program failed to run correctly", but I find that message rather unspecific. I realized that after some tries (trying to debug the error), I got the first maze correct, so ...
- Sun Dec 15, 2013 7:31 am
- Forum: Challenges
- Topic: Labyrinth
- Replies: 5
- Views: 15491
"Failed to run correctly"?
I have finally solved this level according to my local tests, but my answer will not be accepted. I am getting "Your program failed to run correctly", but I find that message rather unspecific. I wish that I had a better idea of what the error is, but to be honest – I just wish my program ...
- Wed Sep 11, 2013 7:27 pm
- Forum: Challenges
- Topic: Maeda Path?
- Replies: 12
- Views: 18626