a few questions/some feedback about the documentation
Posted: Fri Jan 11, 2008 3:34 pm
I recently joined the site, and am allready more or less addicted to it. After downloading the SDK and reading the documentation, I'm still having a few questions.
One main thing is I can't find anything about the stats of city's. How hard get they hit by each weapon, do they also get bonusses/penalties for being on certain terrain?
A second thing are the setup parameters of the game. When I check replays on the site, I always see 7 city's, and it seems to me the boardsize is always the same. The main question with this is, is this always like that, or is it planned to have different starting values. It mainly raises questions because the boardsize is passed to every function.
The main reason for those questions is actually knowing what the exact challenge is to do. Is it the idea to make the best bots, for any environment, with variable parameters for certain things, or is the competition about having the best bot for a specific setup. If it is the first, it seems to me that battles should also be executed with some kind of random parameters, if it is the second, my feeling is that as much as possible of the environment should be given, or at least have it stated somewhere, so that it is up to us to find out, as some kind of challenge, the values.
One main thing is I can't find anything about the stats of city's. How hard get they hit by each weapon, do they also get bonusses/penalties for being on certain terrain?
A second thing are the setup parameters of the game. When I check replays on the site, I always see 7 city's, and it seems to me the boardsize is always the same. The main question with this is, is this always like that, or is it planned to have different starting values. It mainly raises questions because the boardsize is passed to every function.
The main reason for those questions is actually knowing what the exact challenge is to do. Is it the idea to make the best bots, for any environment, with variable parameters for certain things, or is the competition about having the best bot for a specific setup. If it is the first, it seems to me that battles should also be executed with some kind of random parameters, if it is the second, my feeling is that as much as possible of the environment should be given, or at least have it stated somewhere, so that it is up to us to find out, as some kind of challenge, the values.