hmmm
Posted: Fri Jan 04, 2008 11:09 am
this has not much to do with the game but dont you also like the look of my "sanitized" boards?
http://666kb.com/i/auy8rffa7ngeyjpvs.png
p.s.: my solver is slow becaus i am using a different approach then all of you ... we called it the path-via-subpatch-caching-locationing technique )) i got a x/y->subpathlength_up_to_length_n and a subpathlength_up_to_length_n->x/y lookup structure that makes locating even paths with a length of 500 very easy. n is something between 5 and 10 or so ... something not to small ... something not to big so creating the lookup tables wont take an hour
http://666kb.com/i/auy8rffa7ngeyjpvs.png
p.s.: my solver is slow becaus i am using a different approach then all of you ... we called it the path-via-subpatch-caching-locationing technique )) i got a x/y->subpathlength_up_to_length_n and a subpathlength_up_to_length_n->x/y lookup structure that makes locating even paths with a length of 500 very easy. n is something between 5 and 10 or so ... something not to small ... something not to big so creating the lookup tables wont take an hour