Flash Flood - buggy error message?
Posted: Fri Mar 06, 2009 10:19 pm
Hi folks,
I'm just trying around the Flash Flood challenges which are very interesting, but it seems kind of strange for me that the error message "failed to flood correctly" _always_ appears, even when the real reason is exceeding the cycle limit. My code definitely floods correctly because I used the same for the "Flash Flood warmup" challenge - the only difference in the sequel is the lower cycle limit.
Could it be that the challenge evaluation is kind of buggy? (maybe in connection with the server hack?) I'm asking that because the "Flash Flood warmup" challenge actually _does_ inform you when the cycle limit is exceeded, and the evaluation should exactly be the same, only with another cycle limit.
Want to try it out yourself?
Try to type in a simple endless loop "04-g" as solution in "Flash Flood warmup.". Result:
I'm just trying around the Flash Flood challenges which are very interesting, but it seems kind of strange for me that the error message "failed to flood correctly" _always_ appears, even when the real reason is exceeding the cycle limit. My code definitely floods correctly because I used the same for the "Flash Flood warmup" challenge - the only difference in the sequel is the lower cycle limit.
Could it be that the challenge evaluation is kind of buggy? (maybe in connection with the server hack?) I'm asking that because the "Flash Flood warmup" challenge actually _does_ inform you when the cycle limit is exceeded, and the evaluation should exactly be the same, only with another cycle limit.
Want to try it out yourself?
Try to type in a simple endless loop "04-g" as solution in "Flash Flood warmup.". Result:
Submitting the same answer in "Flash Flood", however, results just inArray ( [result] => -1 [message] => too many cycles: 25002 (PC=1, STACK_SIZE=1) [output] => )
Cycle count: 25001
Strange, isn't it?'failed to flood correctly' is incorrect.