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Posted: Sat Jan 24, 2009 4:47 pm
by PaRaDoX
Ace101 wrote:
PaRaDoX wrote:
Ace101 wrote: Any standard game engine does that.
yes, but its not for a standard game. its for your whole OS. so its just like the editor, but for your programming. you're building the program, not the map/character/etc.
If that's the case then please don't confuse the conversation by making useless metaphors, thanks...

while they can be useless, there's no way of explaining something that doesn't exist yet without using a metaphor, since it can't really be compared with anything else (and even if it could that would be a metaphor too).




........besides, i like my metaphors :3


even if they seem almost cryptic at times

Posted: Sat Jan 24, 2009 9:49 pm
by BerryTheWest
Okay, I got some issue with the constant paths.

I was trying to get the DLLs from the GAC (Global Assembly Cache), it was located in Assembly just upper directory of System Directory. For an example, C:\Windows\Assembly\

On my Environment type, it just find the System Directory which for an example, C:\Windows\System\.

So yea, I am a bit concern about "compatibility" issue.

Got any bright idea, please inform me. :)