Search found 3 matches
- Sun Jan 28, 2018 10:35 pm
- Forum: Challenges Solved
- Topic: Shredded and Scrambled
- Replies: 14
- Views: 1055
My not optimized Implementation of http://www.cv-foundation.org/openaccess/content_cvpr_2013/papers/Sholomon_A_Genetic_Algorithm-Based_2013_CVPR_paper.pdf solves the Challenge in under 2 Hours. I implemented a variation of that algorithm at http://webee.technion.ac.il/~ayellet/Ps/15-PT.pdf . It als...
- Sun Mar 24, 2013 9:07 pm
- Forum: Challenges Solved
- Topic: Jeux du Sort
- Replies: 52
- Views: 3832
- Wed Aug 22, 2012 10:20 pm
- Forum: Challenges Solved
- Topic: Cavern Master
- Replies: 5
- Views: 525
Did it in bash, character walks around randomly but descends only if the difference between character and dungeon level is high enough. It also implements potion management (2 aquamarine and 1 not-aquamarine) and picking up the strongest weapon. Potions are used if HP reaches 1/3 or 2/3 of maximum H...