Search found 30 matches
- Mon Oct 03, 2011 8:03 pm
- Forum: Mortal Coil
- Topic: New levels: 1107 to 1206
- Replies: 9
- Views: 35661
- Mon Oct 03, 2011 5:57 am
- Forum: Mortal Coil
- Topic: New levels: 1107 to 1206
- Replies: 9
- Views: 35661
- Tue Sep 20, 2011 6:40 am
- Forum: Challenges
- Topic: VIndicated
- Replies: 24
- Views: 46107
- Fri Sep 16, 2011 6:29 pm
- Forum: Challenges Solved
- Topic: Shredded and Scrambled
- Replies: 14
- Views: 1053
I think your suggested approach is infeasible. On the edge one in 32 pieces fit, so about 2 or 3, and in the middle one in 1024 (if you have two neighbours placed), so about 4. So you have multiple pieces to choose from at every place, this is exponential in the number of places. It's easily more co...
- Thu Sep 15, 2011 7:33 am
- Forum: Challenges Solved
- Topic: Shredded and Scrambled
- Replies: 14
- Views: 1053
Was the increased number of pieces a problem for you, Tron? Not per se, but it in combination with the smaller edges it made it harder: It is four times more likely that another piece fits (1 in 8 instead of 1 in 32) and there are 3.3125 times the number pieces, so there are on average 13.25 times ...
- Wed Sep 14, 2011 7:41 pm
- Forum: Challenges Solved
- Topic: Shredded and Scrambled
- Replies: 14
- Views: 1053
Shredded and Scrambled
This one was again a good challenge. The missing border, moving the tiles within their pictures and the varying background colours were no problem. What made it quite a bit more difficult is that there are only eight different border patterns, so every eighth piece matches instead of every 32nd as i...
- Sun Sep 11, 2011 7:05 am
- Forum: Challenges
- Topic: A Hundred 0s
- Replies: 33
- Views: 63982
- Thu Sep 08, 2011 6:03 am
- Forum: Challenges
- Topic: Real Simple Access
- Replies: 14
- Views: 18939
- Sat Sep 03, 2011 7:28 pm
- Forum: Challenges Solved
- Topic: Real Simple Access
- Replies: 7
- Views: 1065
- Sat Sep 03, 2011 12:02 pm
- Forum: Challenges Solved
- Topic: Shattered and Shuffled
- Replies: 13
- Views: 1129
This sounds promising! Do the filenames of the images mean anything? I didn't look into them when the server accepted the solution shown on the image. Now if I only could get the hang of Real Simple Access. I have the decoded number, but I can't make heads or tails of it. I'm afraid that the next ro...
- Mon Aug 29, 2011 4:11 pm
- Forum: Challenges Solved
- Topic: Shattered and Shuffled
- Replies: 13
- Views: 1129
Shattered and Shuffled
This is a really nice challenge. It's quite clear what to do, but it's not trivial to implement. I wish there were more challenges of this quality!
- Sun Aug 28, 2011 9:49 am
- Forum: Challenges
- Topic: Real Simple Access
- Replies: 14
- Views: 18939
Real Simple Access
I calculated the other number. It is not expected as answer and I don't see anything interesting when interpreting the number in other ways. Am I missing the punchline?
- Thu Aug 18, 2011 6:46 pm
- Forum: Mortal Coil
- Topic: Mortal coil level 25 unsolvable
- Replies: 21
- Views: 62137
- Thu Aug 18, 2011 6:02 pm
- Forum: Mortal Coil
- Topic: Mortal coil level 25 unsolvable
- Replies: 21
- Views: 62137
- Tue Aug 16, 2011 7:27 am
- Forum: Mortal Coil
- Topic: Automation
- Replies: 11
- Views: 41774
There is an alternative form for the answer, which is about factor five shorter. Instead of sending every direction change, you only send direction changes at T-crossings and leave them out for corners. This is mandatory from level 1171 onwards, because the web server drops answers longer than 1.000...