Search found 6 matches

by sergejs
Sun Mar 24, 2013 12:05 pm
Forum: Challenges
Topic: Number of HVM /SuperHVM Challenges
Replies: 19
Views: 23490

IIRC adum was against sharing self-made tools for HVM/SuperHack (there was a forum post on this topic somewhere). Besides, lots of HVM challenges ask for a very small instruction count. This usually means that you need to get creative and having general-purpose function definitions, automatic jump p...
by sergejs
Wed Nov 21, 2012 2:06 pm
Forum: Challenges
Topic: Unreal
Replies: 10
Views: 15092

MatRush wrote: Any relationship with Number Theory?
No, not really. Try reading about different compression algorithms. Maybe one of them will give you a sufficient hint to understand what to do for the first phase.
by sergejs
Thu Feb 16, 2012 2:31 pm
Forum: Challenges
Topic: Duke Box
Replies: 26
Views: 40811

That's because this link actually goes from "Blue skies" to "Maeda path" and not vice versa. You need to solve "Descartes" to get to "Blue skies, green grass".
by sergejs
Tue Feb 07, 2012 12:59 pm
Forum: Challenges Solved
Topic: Under The Sea
Replies: 3
Views: 837

Google "blowfish" in images and compare to the picture you were given.
by sergejs
Fri Sep 16, 2011 7:31 am
Forum: Challenges
Topic: Spiral Bits
Replies: 38
Views: 65949

Under the Sea was easy to automate completely, wasn't it? :/ Kinda -- I still needed some googling. Under the sea automation was easier than one for spiral bits, but it took me much more time to make it correct and simple. As for spiral bits -- knowing the total amount of balls was a huge help for ...
by sergejs
Thu Sep 15, 2011 2:01 pm
Forum: Challenges
Topic: Spiral Bits
Replies: 38
Views: 65949

AMindForeverVoyaging wrote:Ain't it fun to be allowed zero mistakes on 8360 tries :|
Wait till you get till "Under the sea" challenge :wink: