Search found 6 matches
- Sun Mar 24, 2013 12:05 pm
- Forum: Challenges
- Topic: Number of HVM /SuperHVM Challenges
- Replies: 19
- Views: 23490
IIRC adum was against sharing self-made tools for HVM/SuperHack (there was a forum post on this topic somewhere). Besides, lots of HVM challenges ask for a very small instruction count. This usually means that you need to get creative and having general-purpose function definitions, automatic jump p...
- Wed Nov 21, 2012 2:06 pm
- Forum: Challenges
- Topic: Unreal
- Replies: 10
- Views: 15092
- Thu Feb 16, 2012 2:31 pm
- Forum: Challenges
- Topic: Duke Box
- Replies: 26
- Views: 40811
- Tue Feb 07, 2012 12:59 pm
- Forum: Challenges Solved
- Topic: Under The Sea
- Replies: 3
- Views: 837
- Fri Sep 16, 2011 7:31 am
- Forum: Challenges
- Topic: Spiral Bits
- Replies: 38
- Views: 65949
Under the Sea was easy to automate completely, wasn't it? :/ Kinda -- I still needed some googling. Under the sea automation was easier than one for spiral bits, but it took me much more time to make it correct and simple. As for spiral bits -- knowing the total amount of balls was a huge help for ...
- Thu Sep 15, 2011 2:01 pm
- Forum: Challenges
- Topic: Spiral Bits
- Replies: 38
- Views: 65949